Attack 1 : Psychic redemption Once per turn, you may attach as many energy cards to any of your Pokémon for each of your Psychic Pokémon in your discard pile.
Attack 2 : Psychic Mayhem You may put damage counter(s) equal to the amount of Psychic Energy cards in your hand on any of your opponent's Pokémon. (Do not apply weakness and resistance for benched Pokémon)
Illustrator : Sprinklepock
MyPokeCard.com is a funny site to design your own pokemon card, vote for the best pokemon cards and create pokemon colorings