Attack 1 : Martial Arts Flip a coin until you get tails, for every head this attack does an extra 20 damage. If you get 5 in a row, you throw a Batarang and do an extra 40 damage.
Attack 2 : Bat Swarm This attack lasts for three turns. Also, when rolling the die, to block, the die must be between 3-6 instead of 5-6
Comments : Whenever Batman is defending, roll a die, and if it is the numbers 5-6 Batman blocks all damage.
Illustrator : Tyler
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