Attack 1 : Hydrokinesis Generate, shape and manipulate water at will, issuing in the form of beams, balls, or focused bullets/edges. Control tides. Control ocean currents.
Attack 2 : Cryokinesis Ice Breath, Freeze Vision, Frostbite, Ice Beam Emission, Ice Ball Projection, Cold Blasts and Ice Whip for direct effects. Cryokinetic Constructs including weapons,missiles, walls, armor or allies/servants.
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