Attack 1 : Sand Stream Every turn, unless any active Pokemon is Fighting or Steel type, (excluding this Pokemon), put one damage counter on those Pokemon every turn until this Pokemon switches out.
Attack 2 : Sand Shrine The opponent's active Pokemon can't retreat next turn. Flip 3 coins. If all are heads, double the amount of damage counters on the opponents active Pokemon.
Comments : Weakness is x4 to water, not x2
Illustrator : gamerkid544
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