Attack 1 : Minor Errand-Running Search your deck for a basic energy card, show it to your opponent, and put it into your hand. Shuffle your deck afterwards.
Attack 2 : Expand During your opponents next turn, any damage done to Mareep by attacks is reduced by 100 (after applying weakness and resistance).
Comments : It discharges positive and negative electricity from its antenna tips to shock its foes.
Illustrator : Yuka Morii
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