Attack 1 : The vast open ocean. When this Terrain Card is active, all non-aquatic Pokémon will always move last in its priority bracket. Flying Pokémon are unnaffected.
Attack 2 : Aqua Boost All moves that use the Water-type Energy will have additional +20 damage for 5 turns. Includes both yours and the opponent's Pokémon.
Comments : Ignore the fact that this card has HP xd
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